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Apple GPU Compiler Backend Research Engineer, Graphics, Game and ML

Apple ยท Cupertino
// classified as
Other (Adjacent or hard to classify.)
posted
22d ago
location
Cupertino
languages
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tools
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> description
In this role, you will have the opportunity to work on defining the roadmap for Apple GPU architecture and unleash the potential for new applications. You will work cross-functionally with several hardware and software teams to prototype compiler feature support, code generation and a slew of optimizations. You will be responsible to evaluate the efficacy of the proposed changes and provide feedback. Your work will have tremendous impact across all Apple devices.