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Programmeur(euse) de Jouabilité- Gameplay Programmer

2K · Montréal, Quebec, Canada
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Other (Adjacent or hard to classify.)
posted
206d ago
location
Montréal, Quebec, Canada
languages
c
tools
—
> stack
c
> description
<p><strong>Qui nous sommes</strong><span style="font-family: helvetica, arial, sans-serif;"><em> </em></span></p> <p>Gearbox Studio QuĂ©bec rassemble une Ă©quipe de talents d’exception, animĂ©s par la passion de crĂ©er des jeux vidĂ©o primĂ©s et emblĂ©matiques. Nos univers riches prennent vie Ă  travers des rĂ©cits transmĂ©dia, des expĂ©riences en direct et des produits dĂ©rivĂ©s, offrant aux joueurs des aventures immersives inoubliables.</p> <p>Notre studio est reconnu pour son travail sur des franchises Ă  succĂšs comme <em>Borderlands</em>, <em>Tiny Tina’s Wonderlands</em> et <em>Brothers in Arms</em>, ainsi que pour le dĂ©veloppement continu de licences cultes telles que <em>Duke Nukem</em>, <em>Risk of Rain</em> et <em>Homeworld</em>.Gearbox a Ă©galement des bureaux au Canada, dans les villes de QuĂ©bec et MontrĂ©al. Gearbox Studio QuĂ©bec est fier de faire partie de 2K, un label d’édition de Take-Two Interactive Software, Inc. (NASDAQ : TTWO)Pour en savoir plus, visitez <a href="http://www.gearboxsoftware.com">www.GearboxSoftware.com</a></p> <p><strong>Ce que nous recherchons</strong></p> <p>Nous recherchons un(e) programmeur(euse) gameplay passionnĂ©(e) pour rejoindre notre Ă©quipe de dĂ©veloppement. Tu travailleras en Ă©troite collaboration avec les designers, les artistes et les animateurs afin de donner vie aux mĂ©caniques de jeu et aux expĂ©riences interactives de notre projet. Ton rĂŽle sera central pour crĂ©er des systĂšmes fluides, immersifs et narrativement engageants.</p> <p><strong>ResponsabilitĂ©s </strong></p> <ul> <li>Concevoir, dĂ©velopper et maintenir des mĂ©caniques de gameplay variĂ©es (interactions, systĂšmes de progression, combat, exploration, etc.).</li> <li>IntĂ©grer et amĂ©liorer les systĂšmes d’animation (blend spaces, state machines, animation montages, synchronisation gameplay/animation).</li> <li>Collaborer avec l’équipe narrative pour mettre en place des fonctionnalitĂ©s qui soutiennent la mise en scĂšne et l’immersion.</li> <li>Optimiser et dĂ©boguer le code afin d’assurer stabilitĂ©, performance et qualitĂ©.</li> <li>Travailler en collaboration avec les autres disciplines (design, art, QA) pour livrer une expĂ©rience de jeu cohĂ©rente et engageante.</li> <li>Participer Ă  la conception technique de nouvelles fonctionnalitĂ©s et proposer des solutions crĂ©atives.</li> </ul> <p><strong>Qualifications:</strong></p> <ul> <li>Solide maĂźtrise d’Unreal Engine 5</li> <li>&nbsp;Excellente comprĂ©hension des mĂ©caniques de gameplay et du scripting orientĂ© gameplay (C++ et Blueprint).</li> <li>ExpĂ©rience avec les systĂšmes d’animation (animation state machines, IK, root motion, retargeting).</li> <li>IntĂ©rĂȘt marquĂ© pour la narration interactive et l’intĂ©gration du storytelling dans le gameplay.</li> <li>CapacitĂ© Ă  travailler de maniĂšre autonome tout en collaborant efficacement avec une Ă©quipe multidisciplinaire.</li> </ul> <p><strong>Notre engagement envers l’égalitĂ© des chances&nbsp;</strong></p> <p><strong>En tant que studio soucieux de l’égalitĂ© des chances, nous ne pratiquons aucune discrimination fondĂ©e sur la race, la couleur, la religion, le sexe, la grossesse, l’orientation sexuelle, l’identitĂ© ou l’expression de genre, l’origine nationale, l’ñge, l’handicap, l’information gĂ©nĂ©tique ou tout autre statut protĂ©gĂ© par la loi applicable.Nous nous engageons Ă©galement Ă  offrir des accommodements raisonnables aux candidats et employĂ©s qualifiĂ©s pour leur permettre de participer pleinement au processus de recrutement, d’exercer leurs fonctions essentielles et d’accĂ©der aux mĂȘmes avantages et opportunitĂ©s.Si vous avez besoin d’un accommodement Ă  tout moment du processus de candidature, n’hĂ©sitez pas Ă  nous contacter.Veuillez noter que 2K Games et ces studios n'utilisent jamais d'applications de messagerie instantanĂ©e ni de courriels personnels pour contacter des candidats ou rĂ©aliser des entretiens lorsqu'ils vous contactent par email, ils utilisent uniquement des adresses se terminant par @2K.com.</strong></p> <p>--------</p> <p><strong>Who We Are</strong></p> <p>The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as <em>Borderlands</em>, <em>Tiny Tina’s Wonderlands</em>, and <em>Brothers in Arms</em>, as well for continued development of acquired properties including <em>Duke Nukem</em>, <em>Risk of Rain</em>, and <em>Homeworld</em>. The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).&nbsp; For more information, visit <a href="https://www.GearboxSoftware.com">www.GearboxSoftware.com</a>.&nbsp;</p> <p><strong>What we looking for:</strong></p> <p>We are looking for a passionate Gameplay Programmer to join our development team. You will work closely with designers, artists, and animators to bring the game mechanics and interactive experiences of our project to life. Your role will be central to creating fluid, immersive and narratively engaging systems.</p> <p><strong>Responsibilities</strong></p> <ul> <li>Design, develop, and maintain a variety of gameplay mechanics (interactions, progression systems, combat, exploration, etc.).</li> <li>Integrate and improve animation systems (blend spaces, state machines, animation montages, gameplay/animation synchronization).</li> <li>Collaborate with the narrative team to implement features that support staging and immersion.</li> <li>Optimize and debug code to ensure stability, performance, and quality.</li> <li>Work collaboratively with other disciplines (design, art, QA) to deliver a consistent and engaging gaming experience.</li> <li>Participate in the technical design of new features and propose creative solutions.</li> </ul> <p><strong>Qualifications:&nbsp;</strong></p> <ul> <li>Solid mastery of Unreal Engine 5</li> <li>&nbsp;Excellent understanding of gameplay mechanics and gameplay-oriented scripting (C++ and Blueprint).</li> <li>Experience with animation systems (animation state machines, IK, root motion, retargeting).</li> <li>Strong interest in interactive storytelling and the integration of storytelling into gameplay.</li> <li>Ability to work independently while collaborating effectively with a multidisciplinary team.</li> <li>Good problem-solving skills, technical curiosity and creativity.</li> <li>Experience with narrative systems (interactive dialogues, scripted sequences, branching).</li> <li>Knowledge of cinematic tools (Sequencer in Unreal).</li> <li>Experience designing non-player character behaviors and emerging gameplay mechanics</li> <li>Have previously contributed to a published game (standalone or commercial).</li> </ul> <p><strong>Our Commitment to Equal Opportunity&nbsp;</strong></p> <p><strong>Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain.&nbsp; As an equal opportunity employer, Gearbox Entertainment does not&nbsp; discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law. </strong><strong>Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information.Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.</strong></p> <p>#LI-Onsite <br>#LI-Hybrid</p>