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Founding Machine Learning - World Models

San Francisco · San Francisco, California, United States

Pay
Pay not listedSimilar roles state $165K–$240K
Work setting
On-site — work setting source
Location type: On-site
From the employer’s posting
Employment
Full-time — employment source
Employment type: Full-time
From the employer’s posting
Team
One Robot Founding Engineers — team source
Department: One Robot Founding Engineers
From the employer’s posting

Before you apply

Sponsorship
Visa sponsorship not confirmed — sponsorship source
Will you now or in the future require visa sponsorship? (Yes/No)
From the employer’s application form
Apply at One Robot

What you’ll work on

Full posting
  • Train action-conditioned video and dynamics world models for manipulation policies

  • Develop architectures and training methods that keep rollouts coherent on long-horizon physical tasks

  • Run and debug multi-GPU training infrastructure, including custom CUDA

  • Design and build a data engine so the world model learns across customers and tasks

From the employer’s posting
Train video and dynamics models: Develop world models with action conditioning for manipulation policies.
Push long-horizon coherence: Develop architectures and training methods that extend rollout quality on hard physical tasks.
Own training infrastructure: Run multi-GPU clusters, write custom CUDA, debug at scale.
Build the world-model data engine: Design, implement, and improve a data engine that allows the world model to compound learning across customers and manipulation tasks.

What you’ll bring

All qualifications

Core experience

  • Very strong coding in Python and PyTorch (or similar)
  • Deep experience training image or video generation models end-to-end
  • Track record operating training runs at cluster scale
  • Working knowledge of multi-view geometry, scene reconstruction, and physical priors
Qualification wording
Very strong coding in Python and PyTorch (or similar).
Deep experience training image or video generation models end-to-end.
Track record operating training runs at cluster scale.
Working knowledge of multi-view geometry, scene reconstruction, and physical priors.

Tools in this posting

  • Python
  • PyTorch
Source — Tool mentions in context
Requirements: - Very strong coding in Python and PyTorch (or similar). - Video generation experience: Deep experience training image or video generation models end-to-end.

Posting record

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Status in our records
Live
First seen by us
Aug 12, 2026 · 78 days ago
Recorded sightings
37
Last seen by us
Oct 28, 2026
Employer says posted
Aug 5, 2026

These dates show when we found the posting. Check the employer’s website to confirm it is still accepting applications.

Your next step

  • Have your resume and examples of relevant work ready.
  • Check the listed location, eligibility and core experience before starting.
  • Ask the employer about the pay range before committing time to the process.

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Job description

View original posting ↗

We build world models that simulate manipulation scenes faithfully enough to validate, and one day, train policies without touching a robot. You'll develop generative models that make this work, with the controllability and physical fidelity to match real-robot behavior.

What you'll do:

  • Train video and dynamics models: Develop world models with action conditioning for manipulation policies.

  • Push long-horizon coherence: Develop architectures and training methods that extend rollout quality on hard physical tasks.

  • Own training infrastructure: Run multi-GPU clusters, write custom CUDA, debug at scale.

  • Build the world-model data engine: Design, implement, and improve a data engine that allows the world model to compound learning across customers and manipulation tasks.

Requirements:

  • Very strong coding in Python and PyTorch (or similar).

  • Video generation experience: Deep experience training image or video generation models end-to-end.

  • Large-scale training: Track record operating training runs at cluster scale.

  • 3D vision: Working knowledge of multi-view geometry, scene reconstruction, and physical priors.

Source details

View original posting ↗

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Pay

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Location & working pattern

San Francisco, California, United States

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