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Machine Learning Engineer - Humanoid Robotics

Pay
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Work setting
Not stated
Employment
Full-time — employment source
Employment type in the employer’s posting: FULL_TIME
From the employer’s posting

What you’ll work on

Full posting
  • Develop and deploy locomotion and manipulation algorithms in simulation and on real robots

  • Drive models through sim-to-real transfer and on-robot validation to production

  • Contribute to GR00T and Cosmos robotics foundation models

  • Build reference workflows with Isaac Lab and Newton for humanoid dexterous tasks

  • Advance robot learning and synthetic data generation from human videos

From the employer’s posting
Design, implement, and deploy novel algorithms for humanoid robot locomotion and manipulation in both simulated and real-world environments.
Drive the full development lifecycle from model and algorithm design, with sim-to-real transfer, to rigorous on-robot validation and production deployment.
Contribute to the development and advancement of GR00T and Cosmos foundation models.
Develop reference workflows with Isaac Lab and Newton for humanoid and mobile manipulation dexterous tasks.
Advance technologies for robot learning and synthetic data generation using human videos.
Education & alternatives
This role prioritizes candidates with proven execution bandwidth of applied research and engineering and a strong delivery track record on robotics platforms. * PhD or Master’s degree in Robotics, Computer Science, or a related field (or equivalent experience). * 3+ years of experience working on robotics software.
Apply at NVIDIA

Posting record

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Open 6 monthsWe first saw this posting 183 days ago and it is still up. Roles open this long are often slow to fill or kept open to collect applications.

Status in our records
Live
First seen by us
May 13, 2026183 days ago
Recorded sightings
265
Last seen by us
Nov 12, 2026
Employer says posted
Apr 24, 2026

These dates show when we found the posting. Check the employer’s website to confirm it is still accepting applications.

How this job compares

Time since we first saw it

Day 183

Up longer than most. Similar jobs usually come down between day 8 and day 75.

Well past NVIDIA’s usual: its jobs come down by about day 32.

From 5,297 similar postings that came down, and 106 of NVIDIA’s. Coming down is not always a hire.

NVIDIA is hiring

104 open jobs

Open jobs by the week we first saw them, last 12 weeks.

  • ML Engineer hiring is steady
  • Takes jobs down at a usual pace
Hiring record

See how this role fits your experience

Add your resume and we’ll mark which of these tools you already use, and point out anything in the posting that could rule you out.

  • C++
  • Python
  • PyTorch
  • TensorFlow
Where the posting names them
* Hands-on experience of real robot testing, humanoid experience is preferred. * Strong software engineering fundamentals, including proficiency in C++ and Python. Ways to stand out from the crowd:
* 3+ years of experience working on robotics software. * Experience with deep learning frameworks such as PyTorch, JAX, or TensorFlow, and physics simulation tools like Isaac Sim/Lab or MuJoCo. * Expertise in foundation models for robotics and 3D perception.

Your next step

Complete your application on jobs.nvidia.com. The employer’s form will show what is required.

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About NVIDIA

People
About 42,000 in 2026, up 17% from the year before.Annual report (SEC Form 10-K)
Company
Listed as NVDA.
H-1B visas
978 approved for new hires in fiscal 2025.US Citizenship and Immigration Services

Demand for ML Engineer roles

New ML Engineer postings at the employers we follow are up 10% over the last 6 weeks compared with the 6 before.

Weekly new ML Engineer postings at the same employers, from the week of August 17 to the week of November 2. The fewest in a week was 612, the most 1,081, and the latest week had 1,068.
August 17Last week

Each bar is one week of new postings. The darkest bars are the last 6 weeks.

Counted from the hiring pages we’ve followed for at least five weeks, so employers we add don’t look like growth. Updated weekly.

About the role

We file this job under ML Engineer, by the work the posting describes.

ML engineers put machine learning models into products. They write the code that trains, ships, serves and monitors models so a recommendation or prediction works for real users.

Postings ask for strong Python and software engineering, a framework such as PyTorch, cloud services, and more and more often experience with large language models.

A data scientist often works out which model to build; an ML engineer makes it run reliably in production.

US government figures for computer and information research scientists

Median yearly pay, May 2025
$140,300
Expected change, 2025 to 2035
21.8% more jobsagainst 3.5% for all jobs

The government has no code for ML engineers, so these figures are for the closest group, computer and information research scientists.

Source: US Bureau of Labor Statistics, Occupational Employment and Wage Statistics (May 2025) and Employment Projections (2025 to 2035). Occupation code 15-1221.

Job description

View original posting ↗

NVIDIA is seeking exceptional machine learning engineers to join our world-class robotics initiatives focused on humanoid loco-manipulation. As part of the Isaac Loco-Manipulation team, you’ll collaborate with industry-leading experts, contribute to robotics foundation models including GR00T and Cosmos, and help define the future of humanoid robot capabilities. We are looking for strategic, ambitious, and creative individuals passionate about advancing the boundaries of robotics.This is demanding, cross-disciplinary work at the intersection of cutting-edge research and rigorous engineering. What you'll be doing: * Collaborate with researchers and engineers to define and execute projects in humanoid robotics loco-manipulation and mobile manipulation areas. * Contribute to the development and advancement of GR00T and Cosmos foundation models. * Develop reference workflows with Isaac Lab and Newton for humanoid and mobile manipulation dexterous tasks. * Advance technologies for robot learning and synthetic data generation using human videos. * Design, implement, and deploy novel algorithms for humanoid robot locomotion and manipulation in both simulated and real-world environments. * Transfer innovations into products, with deliverables including prototypes, open source software contributions, patents, and/or publications in top conferences and journals. * Drive the full development lifecycle from model and algorithm design, with sim-to-real transfer, to rigorous on-robot validation and production deployment. * Collaborate cross-functionally with teammates and partners to share best practices and advance shared goals. What we need to see: This role prioritizes candidates with proven execution bandwidth of applied research and engineering and a strong delivery track record on robotics platforms. * PhD or Master’s degree in Robotics, Computer Science, or a related field (or equivalent experience). * 3+ years of experience working on robotics software. * Experience with deep learning frameworks such as PyTorch, JAX, or TensorFlow, and physics simulation tools like Isaac Sim/Lab or MuJoCo. * Expertise in foundation models for robotics and 3D perception. * Experience with sim-to-real and real-to-sim transfer in robotics. * Deep knowledge of robot learning, including imitation and reinforcement learning. * Hands-on experience of real robot testing, humanoid experience is preferred. * Strong software engineering fundamentals, including proficiency in C++ and Python. Ways to stand out from the crowd: * Experience learning from human video demonstrations or human-object reconstruction. * Expertise in dexterous bimanual manipulation or whole-body control. * Proven track record in robotics research, including publications in top conferences (e.g., RSS, ICRA, CoRL, NeurIPS, CVPR, ICLR). * Demonstrated technical leadership experience.
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Shanghai, Shanghai, CN

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