On-Device ML Infrastructure Engineer (CoreML Runtime), Graphics, Games and Machine Learning
Cupertino
- Pay
- Pay not listedSimilar roles state $165K–$240K
- Work setting
- Not stated
- Employment
- Not stated
What you’ll work on
Full postingBuild ML compilers and runtimes for efficient model execution
Onboard new ML model architectures to embedded systems
Develop optimization toolkits for model compression and acceleration
Create benchmarking and debugging toolchains
From the employer’s posting
building ML compilers and runtimes for efficient execution
onboarding innovative architectures to embedded systems
developing optimization toolkits for model compression and acceleration
creating comprehensive benchmarking and debugging toolchains
What you’ll bring
All qualificationsCore experience
- Software engineering background with focus on system software
- Knowledge of ML operator primitives and common compiler optimizations
Qualification wording
system software engineering
machine learning operator primitives, common compiler optimizations, runtimes
Posting record
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- Live
- First seen by us
- Oct 5, 2026 · 25 days ago
- Recorded sightings
- 176
- Last seen by us
- Oct 31, 2026
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- Location & working pattern
Cupertino
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