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PhD Research Intern, Learning Embodied Skills from Human Data - 2027

Pay
USD 38–94/hourLocation-specific pay. Varies by grade — pay source
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and productive people in the world. Please join us and be at the forefront of developing the next generation of embodied AI systems, spanning humanoid robots and digital characters. Our internship hourly rates are a standard pay based on the position, your location, year in school, degree, and experience. The expected hourly rate for this position is 38 USD – 94 USD. You will also be eligible for Intern benefits. ​
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Work setting
Not stated
Employment
Full-time — employment source
Employment type in the employer’s posting: FULL_TIME
From the employer’s posting

Before you apply

New graduates
For current studentsPursuing a PhD degree in Computer Science, Computer Engineering, Electrical Engineering, Robotics, or a related field

What you’ll work on

Full posting
  • Develop novel AI algorithms that turn human data into controllable motion and interaction skills

  • Build training and inference pipelines for motion reconstruction, generation, and retargeting

  • Transfer human skills to humanoid robots, including loco-manipulation and dexterous manipulation

  • Publish research findings at leading vision, ML, graphics, and robotics conferences

  • Partner with product teams on technology transfer of your work

From the employer’s posting
Innovate and implement novel AI algorithms that transform large-scale human data into controllable motion and interaction skills
Develop robust, scalable training and inference pipelines for motion reconstruction, generation, retargeting, and character and robot control.
Build methods that transfer human skills to humanoid robots, including whole-body loco-manipulation and dexterous manipulation.
Publish your research findings at leading computer vision, machine learning, graphics, and robotics conferences.
Partner with product teams to enable effective technology transfer of your work.
Education & alternatives
What we need to see: * Pursuing a PhD degree in Computer Science, Computer Engineering, Electrical Engineering, Robotics, or a related field. * Highly efficient and creative use of coding agents to accelerate research prototyping, experimentation, and development. * Outstanding engineering skills in rapid prototyping and developing model-training and simulation frameworks (e.g., PyTorch, Isaac Lab, MuJoCo). * Excellent skills in working with large-scale machine learning/AI systems and compute infrastructure. * A promising research track record with at least one publication at leading computer vision, computer graphics or robotics conference (e.g. CVPR, ICCV, SIGGRAPH, CoRL, etc.). * Experience in human motion modeling, human-object interaction, character animation, robot learning, reinforcement or imitation learning, cross-embodiment motion tracking, generative modeling, video understanding, or differentiable physics simulation is preferred. NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and productive people in the world. Please join us and be at the forefront of developing the next generation of embodied AI systems, spanning humanoid robots and digital characters.
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Posting record

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Status in our records
Live
First seen by us
Oct 4, 202638 days ago
Recorded sightings
171
Last seen by us
Nov 12, 2026

These dates show when we found the posting. Check the employer’s website to confirm it is still accepting applications.

How this job compares

Pay

$166K–$240K is typical

The middle half of what similar US postings state. This one doesn’t list pay.

From 1,394 postings in the last year. Stated ranges, not salaries paid.

Time since we first saw it

Day 38

Similar jobs usually come down between day 8 and day 75.

At NVIDIA, jobs usually come down by about day 32.

From 5,297 similar postings that came down, and 106 of NVIDIA’s. Coming down is not always a hire.

NVIDIA is hiring

104 open jobs

Open jobs by the week we first saw them, last 12 weeks.

  • ML Engineer hiring is steady
  • Takes jobs down at a usual pace
Hiring record

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Where the posting names them
What we need to see: * Pursuing a PhD degree in Computer Science, Computer Engineering, Electrical Engineering, Robotics, or a related field. * Highly efficient and creative use of coding agents to accelerate research prototyping, experimentation, and development. * Outstanding engineering skills in rapid prototyping and developing model-training and simulation frameworks (e.g., PyTorch, Isaac Lab, MuJoCo). * Excellent skills in working with large-scale machine learning/AI systems and compute infrastructure. * A promising research track record with at least one publication at leading computer vision, computer graphics or robotics conference (e.g. CVPR, ICCV, SIGGRAPH, CoRL, etc.). * Experience in human motion modeling, human-object interaction, character animation, robot learning, reinforcement or imitation learning, cross-embodiment motion tracking, generative modeling, video understanding, or differentiable physics simulation is preferred. NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and productive people in the world. Please join us and be at the forefront of developing the next generation of embodied AI systems, spanning humanoid robots and digital characters.

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About NVIDIA

People
About 42,000 in 2026, up 17% from the year before.Annual report (SEC Form 10-K)
Company
Listed as NVDA.
H-1B visas
978 approved for new hires in fiscal 2025.US Citizenship and Immigration Services

Demand for ML Engineer roles

New ML Engineer postings at the employers we follow are up 10% over the last 6 weeks compared with the 6 before.

Weekly new ML Engineer postings at the same employers, from the week of August 17 to the week of November 2. The fewest in a week was 612, the most 1,081, and the latest week had 1,068.
August 17Last week

Each bar is one week of new postings. The darkest bars are the last 6 weeks.

Counted from the hiring pages we’ve followed for at least five weeks, so employers we add don’t look like growth. Updated weekly.

About the role

We file this job under ML Engineer, by the work the posting describes.

ML engineers put machine learning models into products. They write the code that trains, ships, serves and monitors models so a recommendation or prediction works for real users.

Postings ask for strong Python and software engineering, a framework such as PyTorch, cloud services, and more and more often experience with large language models.

A data scientist often works out which model to build; an ML engineer makes it run reliably in production.

US government figures for computer and information research scientists

Median yearly pay, May 2025
$140,300
Expected change, 2025 to 2035
21.8% more jobsagainst 3.5% for all jobs

The government has no code for ML engineers, so these figures are for the closest group, computer and information research scientists.

Source: US Bureau of Labor Statistics, Occupational Employment and Wage Statistics (May 2025) and Employment Projections (2025 to 2035). Occupation code 15-1221.

Job description

View original posting ↗

NVIDIA is seeking outstanding Research Interns to join the Data-Driven AI for Robotics (DAIR) group. The focus is on learning embodied skills from large-scale human data. Our objective is to develop AI systems that capture, understand, and reproduce complex human motion and interaction skills across physical and digital embodiments, including humanoid robots and animated characters. Our research spans the full stack: reconstructing human motion and human-object interactions from video; generating diverse, controllable character behaviors; transferring motion across embodiments; and training physically grounded controllers for humanoid robots and interactive virtual characters. You will collaborate with a passionate and supportive research team that consistently produces influential work published at leading computer vision, machine learning, graphics, and robotics conferences. You will also have the opportunity to collaborate with world-class research and product teams across NVIDIA, following our strong “one-team” culture. What you'll be doing: * Innovate and implement novel AI algorithms that transform large-scale human data into controllable motion and interaction skills across physical and digital embodiments. * Develop robust, scalable training and inference pipelines for motion reconstruction, generation, retargeting, and character and robot control. * Build methods that transfer human skills to humanoid robots, including whole-body loco-manipulation and dexterous manipulation. * Maintain a close, collaborative relationship with your mentor(s). * Publish your research findings at leading computer vision, machine learning, graphics, and robotics conferences. * Partner with product teams to enable effective technology transfer of your work. Research Topics Include: * Human motion and human-object interaction reconstruction, synthesis, and generation. * Learning character and robot skills from video, motion-capture, and teleoperation data. * Cross-embodiment motion generation, retargeting, and tracking. * Whole-body humanoid control, loco-manipulation, and dexterous manipulation. * Reinforcement learning and imitation learning. * Differentiable physics simulation and physically grounded motion generation. * World action models, vision-language-action models, video and motion foundation models, and LLM-based agents for data generation and embodied AI. What we need to see: * Pursuing a PhD degree in Computer Science, Computer Engineering, Electrical Engineering, Robotics, or a related field. * Highly efficient and creative use of coding agents to accelerate research prototyping, experimentation, and development. * Outstanding engineering skills in rapid prototyping and developing model-training and simulation frameworks (e.g., PyTorch, Isaac Lab, MuJoCo). * Excellent skills in working with large-scale machine learning/AI systems and compute infrastructure. * A promising research track record with at least one publication at leading computer vision, computer graphics or robotics conference (e.g. CVPR, ICCV, SIGGRAPH, CoRL, etc.). * Experience in human motion modeling, human-object interaction, character animation, robot learning, reinforcement or imitation learning, cross-embodiment motion tracking, generative modeling, video understanding, or differentiable physics simulation is preferred. NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and productive people in the world. Please join us and be at the forefront of developing the next generation of embodied AI systems, spanning humanoid robots and digital characters. Our internship hourly rates are a standard pay based on the position, your location, year in school, degree, and experience. The expected hourly rate for this position is 38 USD – 94 USD. You will also be eligible for Intern benefits. ​ Applications for this job will be accepted at least until November 3, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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Pay
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and productive people in the world. Please join us and be at the forefront of developing the next generation of embodied AI systems, spanning humanoid robots and digital characters. Our internship hourly rates are a standard pay based on the position, your location, year in school, degree, and experience. The expected hourly rate for this position is 38 USD – 94 USD. You will also be eligible for Intern benefits. ​
Location & working pattern

Santa Clara, CA, US

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