Pay
$166K–$240K is typical
The middle half of what similar US postings state. This one doesn’t list pay.
From 1,394 postings in the last year. Stated ranges, not salaries paid.
Santa Clara, CA, US
Live, first seen by us 38 days agoNVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and productive people in the world. Please join us and be at the forefront of developing the next generation of embodied AI systems, spanning humanoid robots and digital characters. Our internship hourly rates are a standard pay based on the position, your location, year in school, degree, and experience. The expected hourly rate for this position is 38 USD – 94 USD. You will also be eligible for Intern benefits. Read the full posting
Employment type in the employer’s posting: FULL_TIMEFrom the employer’s posting
Pursuing a PhD degree in Computer Science, Computer Engineering, Electrical Engineering, Robotics, or a related field
Develop novel AI algorithms that turn human data into controllable motion and interaction skills
Build training and inference pipelines for motion reconstruction, generation, and retargeting
Transfer human skills to humanoid robots, including loco-manipulation and dexterous manipulation
Publish research findings at leading vision, ML, graphics, and robotics conferences
Partner with product teams on technology transfer of your work
Innovate and implement novel AI algorithms that transform large-scale human data into controllable motion and interaction skills
Develop robust, scalable training and inference pipelines for motion reconstruction, generation, retargeting, and character and robot control.
Build methods that transfer human skills to humanoid robots, including whole-body loco-manipulation and dexterous manipulation.
Publish your research findings at leading computer vision, machine learning, graphics, and robotics conferences.
Partner with product teams to enable effective technology transfer of your work.
What we need to see: * Pursuing a PhD degree in Computer Science, Computer Engineering, Electrical Engineering, Robotics, or a related field. * Highly efficient and creative use of coding agents to accelerate research prototyping, experimentation, and development. * Outstanding engineering skills in rapid prototyping and developing model-training and simulation frameworks (e.g., PyTorch, Isaac Lab, MuJoCo). * Excellent skills in working with large-scale machine learning/AI systems and compute infrastructure. * A promising research track record with at least one publication at leading computer vision, computer graphics or robotics conference (e.g. CVPR, ICCV, SIGGRAPH, CoRL, etc.). * Experience in human motion modeling, human-object interaction, character animation, robot learning, reinforcement or imitation learning, cross-embodiment motion tracking, generative modeling, video understanding, or differentiable physics simulation is preferred. NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and productive people in the world. Please join us and be at the forefront of developing the next generation of embodied AI systems, spanning humanoid robots and digital characters.
These dates show when we found the posting. Check the employer’s website to confirm it is still accepting applications.
$166K–$240K is typical
The middle half of what similar US postings state. This one doesn’t list pay.
From 1,394 postings in the last year. Stated ranges, not salaries paid.
Day 38
Similar jobs usually come down between day 8 and day 75.
At NVIDIA, jobs usually come down by about day 32.
From 5,297 similar postings that came down, and 106 of NVIDIA’s. Coming down is not always a hire.
104 open jobs
Open jobs by the week we first saw them, last 12 weeks.
Add your resume and we’ll mark which of these tools you already use, and point out anything in the posting that could rule you out.
What we need to see: * Pursuing a PhD degree in Computer Science, Computer Engineering, Electrical Engineering, Robotics, or a related field. * Highly efficient and creative use of coding agents to accelerate research prototyping, experimentation, and development. * Outstanding engineering skills in rapid prototyping and developing model-training and simulation frameworks (e.g., PyTorch, Isaac Lab, MuJoCo). * Excellent skills in working with large-scale machine learning/AI systems and compute infrastructure. * A promising research track record with at least one publication at leading computer vision, computer graphics or robotics conference (e.g. CVPR, ICCV, SIGGRAPH, CoRL, etc.). * Experience in human motion modeling, human-object interaction, character animation, robot learning, reinforcement or imitation learning, cross-embodiment motion tracking, generative modeling, video understanding, or differentiable physics simulation is preferred. NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and productive people in the world. Please join us and be at the forefront of developing the next generation of embodied AI systems, spanning humanoid robots and digital characters.
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New ML Engineer postings at the employers we follow are up 10% over the last 6 weeks compared with the 6 before.
Each bar is one week of new postings. The darkest bars are the last 6 weeks.
Counted from the hiring pages we’ve followed for at least five weeks, so employers we add don’t look like growth. Updated weekly.
We file this job under ML Engineer, by the work the posting describes.
ML engineers put machine learning models into products. They write the code that trains, ships, serves and monitors models so a recommendation or prediction works for real users.
Postings ask for strong Python and software engineering, a framework such as PyTorch, cloud services, and more and more often experience with large language models.
A data scientist often works out which model to build; an ML engineer makes it run reliably in production.
The government has no code for ML engineers, so these figures are for the closest group, computer and information research scientists.
Source: US Bureau of Labor Statistics, Occupational Employment and Wage Statistics (May 2025) and Employment Projections (2025 to 2035). Occupation code 15-1221.
Selected passages from the saved posting. Check the full description for conditions and exceptions.
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and productive people in the world. Please join us and be at the forefront of developing the next generation of embodied AI systems, spanning humanoid robots and digital characters. Our internship hourly rates are a standard pay based on the position, your location, year in school, degree, and experience. The expected hourly rate for this position is 38 USD – 94 USD. You will also be eligible for Intern benefits.
Santa Clara, CA, US
Working pattern and location restrictions need checking in the full posting.
No clear work-authorization passage found. Eligibility is unconfirmed.