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Principal Software Engineer, Creator Analytics

Pay
USD 345,040–399,420/year — pay source
Annual Salary Range $345,040—$399,420 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
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Work setting
Not stated
Employment
Not stated

Before you apply

Work authorization
No visa sponsorship

What you’ll work on

Full posting
  • You'll define where this architecture goes over the next several years, lead the hardest problems in it hands-on, and raise the technical bar of the engineers around you.

  • Own the multi-year architecture and roadmap for Optimize's streaming, batch and serving systems.

  • You'll own the strategy that makes creator data faster, cheaper and more correct, so that creators can trust the numbers they make decisions on.

From the employer’s posting
the observability features behind them. We're looking for a principal engineer to set the technical direction for the data systems behind these products and to be accountable for how they perform at Roblox scale. That stack spans ingestion through Kafka, stream processing in Flink, batch processing in Spark/Hive with orchestration in Airflow, serving through Druid and StarRocks, and the C# services behind Experiments and Configs. You'll define where this architecture goes over the next several years, lead the hardest problems in it hands-on, and raise the technical bar of the engineers around you. Roblox is heading into its highest-traffic season, and our focus is performance and reliability. You'll own the strategy that makes creator data faster, cheaper and more correct, so that creators can trust the numbers they make decisions on.
Set the technical vision and architecture. Own the multi-year architecture and roadmap for Optimize's streaming, batch and serving systems. Decide what to build, buy, consolidate or retire, and make the trade-offs between freshness, correctness and cost explicit.
We're looking for a principal engineer to set the technical direction for the data systems behind these products and to be accountable for how they perform at Roblox scale. That stack spans ingestion through Kafka, stream processing in Flink, batch processing in Spark/Hive with orchestration in Airflow, serving through Druid and StarRocks, and the C# services behind Experiments and Configs. You'll define where this architecture goes over the next several years, lead the hardest problems in it hands-on, and raise the technical bar of the engineers around you. Roblox is heading into its highest-traffic season, and our focus is performance and reliability. You'll own the strategy that makes creator data faster, cheaper and more correct, so that creators can trust the numbers they make decisions on. Key responsibilities
Apply at Roblox

Posting record

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Actively hiringFirst seen by us today, still listed, and not a repost of an earlier posting.

Status in our records
Live
First seen by us
Nov 13, 2026today
Recorded sightings
1

These dates show when we found the posting. Check the employer’s website to confirm it is still accepting applications.

How this job compares

Pay

Higher than most similar jobs

$345K–$399K against $127K–$190K, the middle half of what similar US postings state.

From 2,239 postings in the last year. Stated ranges, not salaries paid.

Time since we first saw it

Day 0

Early. Similar jobs usually come down between day 6 and day 56.

At Roblox, jobs usually come down by about day 69.

From 13,649 similar postings that came down, and 28 of Roblox’s. Coming down is not always a hire.

Roblox is hiring

30 open jobs

Open jobs by the week we first saw them, last 12 weeks.

  • Data Engineer hiring is steady
  • Its jobs tend to stay up a long time
Hiring record

See how this role fits your experience

Add your resume and we’ll mark which of these tools you already use, and point out anything in the posting that could rule you out.

  • C#
  • Java
  • Python
  • Scala
  • ClickHouse
  • Grafana
  • Hive
  • Kafka
  • Prefect
  • Spark
  • Airflow
  • Dagster
  • Go
Where the posting names them
- the observability features behind them. We're looking for a principal engineer to set the technical direction for the data systems behind these products and to be accountable for how they perform at Roblox scale. That stack spans ingestion through Kafka, stream processing in Flink, batch processing in Spark/Hive with orchestration in Airflow, serving through Druid and StarRocks, and the C# services behind Experiments and Configs. You'll define where this architecture goes over the next several years, lead the hardest problems in it hands-on, and raise the technical bar of the engineers around you. Roblox is heading into its highest-traffic season, and our focus is performance and reliability. You'll own the strategy that makes creator data faster, cheaper and more correct, so that creators can trust the numbers they make decisions on.
- Shared data platforms: experience shaping a company-scale shared platform similar to Roblox's Powerhouse pipelines, i.e. shared ETL frameworks, standardized tables and multi-team clusters. - Backend services: expert in at least one of C#/.NET, Java/Scala, or Go, plus Python for pipelines and tooling. Experience designing and operating gRPC/REST services at scale. - Operational leadership: has defined SLOs, monitoring and alerting (Grafana/Prometheus-style), and led the response to and postmortems of major production incidents.
- Batch and orchestration: Apache Spark / Hive (or equivalent warehouse/lakehouse processing) and Apache Airflow (or equivalent DAG orchestration such as Dagster or Prefect), including DAG design, SLAs, dependencies and backfills at scale. - Analytical serving stores: Apache Druid and/or StarRocks (or equivalent real-time OLAP, e.g. ClickHouse, Pinot), including ingestion specs, rollups, segment/partition design and query tuning. - Shared data platforms: experience shaping a company-scale shared platform similar to Roblox's Powerhouse pipelines, i.e. shared ETL frameworks, standardized tables and multi-team clusters.
- Backend services: expert in at least one of C#/.NET, Java/Scala, or Go, plus Python for pipelines and tooling. Experience designing and operating gRPC/REST services at scale. - Operational leadership: has defined SLOs, monitoring and alerting (Grafana/Prometheus-style), and led the response to and postmortems of major production incidents. - Influence and communication: clear, persuasive writing (strategy docs, tech specs, postmortems) and a record of building alignment across teams and with senior leadership.
- Streaming: deep, production expertise with Apache Kafka and Apache Flink (or equivalent, e.g. Kafka Streams, Spark Structured Streaming, Beam/Dataflow), including event time, watermarks, windowing, state and exactly-once/at-least-once trade-offs. - Batch and orchestration: Apache Spark / Hive (or equivalent warehouse/lakehouse processing) and Apache Airflow (or equivalent DAG orchestration such as Dagster or Prefect), including DAG design, SLAs, dependencies and backfills at scale. - Analytical serving stores: Apache Druid and/or StarRocks (or equivalent real-time OLAP, e.g. ClickHouse, Pinot), including ingestion specs, rollups, segment/partition design and query tuning.
- Own capacity planning and load testing for seasonal peaks across the pipelines. - Lead deep performance work on Kafka partitioning, Flink parallelism, state and checkpointing, and Druid/StarRocks ingestion and query serving. - Drive cost-efficiency strategy (storage retention, table lifecycle, cluster right-sizing) with measurable targets.
- Lead across org boundaries. - Represent Optimize in technical decisions with Data Platform, Streaming, Engine and ESP on shared infrastructure, such as the Powerhouse pipelines, QaaS-managed Kafka and the creator compute cluster. - Build alignment and drive multi-team initiatives to completion, influencing without authority.
- A track record of setting technical direction at the principal/staff-plus level: defining architecture across multiple teams or systems and seeing it through to measurable results. - Streaming: deep, production expertise with Apache Kafka and Apache Flink (or equivalent, e.g. Kafka Streams, Spark Structured Streaming, Beam/Dataflow), including event time, watermarks, windowing, state and exactly-once/at-least-once trade-offs. - Batch and orchestration: Apache Spark / Hive (or equivalent warehouse/lakehouse processing) and Apache Airflow (or equivalent DAG orchestration such as Dagster or Prefect), including DAG design, SLAs, dependencies and backfills at scale.

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About Roblox

People
About 3,065 in 2025, up 24% from the year before.Annual report (SEC Form 10-K)
Company
Listed as RBLX.
H-1B visas
111 approved for new hires in fiscal 2025.US Citizenship and Immigration Services

Demand for Data Engineer roles

New Data Engineer postings at the employers we follow are up 7% over the last 6 weeks compared with the 6 before.

Weekly new Data Engineer postings at the same employers, from the week of August 17 to the week of November 2. The fewest in a week was 860, the most 1,354, and the latest week had 1,335.
August 17Last week

Each bar is one week of new postings. The darkest bars are the last 6 weeks.

Counted from the hiring pages we’ve followed for at least five weeks, so employers we add don’t look like growth. Updated weekly.

About the role

We file this job under Data Engineer, by the work the posting describes.

Data engineers build and run the pipelines that copy data out of apps and outside services into a warehouse or lake, and fix them when a source changes or a load fails.

Expect SQL, Python, a cloud platform, a scheduler such as Airflow, and often tools for large data such as Spark or Kafka.

An analytics engineer works one step later, turning the raw data a data engineer lands into clean tables people can query.

US government figures for database architects

Median yearly pay, May 2025
$139,500
Expected change, 2025 to 2035
9.4% more jobsagainst 3.5% for all jobs

The government has no code for data engineers, so these figures are for the closest group, database architects, which includes data integration and data warehousing specialists.

Source: US Bureau of Labor Statistics, Occupational Employment and Wage Statistics (May 2025) and Employment Projections (2025 to 2035). Occupation code 15-1243.

Job description

View original posting ↗

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

The Optimize team builds the analytics and LiveOps tools that millions of Roblox creators use to understand and grow their experiences:

  • Creator Hub analytics dashboards and benchmarks;
  • custom events and funnels;
  • experiments (A/B testing), Remote Configs and Segmentation;
  • the observability features behind them.

We're looking for a principal engineer to set the technical direction for the data systems behind these products and to be accountable for how they perform at Roblox scale. That stack spans ingestion through Kafka, stream processing in Flink, batch processing in Spark/Hive with orchestration in Airflow, serving through Druid and StarRocks, and the C# services behind Experiments and Configs. You'll define where this architecture goes over the next several years, lead the hardest problems in it hands-on, and raise the technical bar of the engineers around you.

Roblox is heading into its highest-traffic season, and our focus is performance and reliability. You'll own the strategy that makes creator data faster, cheaper and more correct, so that creators can trust the numbers they make decisions on.

Key responsibilities

  • Set the technical vision and architecture.
    • Own the multi-year architecture and roadmap for Optimize's streaming, batch and serving systems.
    • Decide what to build, buy, consolidate or retire, and make the trade-offs between freshness, correctness and cost explicit.
    • Write the tech strategy docs and lead the design reviews that set direction across the team.
  • Be accountable for data correctness and reliability at scale.
    • Define the standards for handling late and out-of-order data, backfills, replays and data-quality validation.
    • Define the SLOs and the loss/lag alerting (late-drop rate, consumer lag, input-vs-output gaps) that creators' trust depends on.
    • Lead response to the most serious data incidents, drive blameless postmortems, and make sure the fixes stop the whole class of failure, not just the one instance.
    • Take part in the team's PagerDuty on-call rotation.
  • Lead performance, scale and cost.
    • Own capacity planning and load testing for seasonal peaks across the pipelines.
    • Lead deep performance work on Kafka partitioning, Flink parallelism, state and checkpointing, and Druid/StarRocks ingestion and query serving.
    • Drive cost-efficiency strategy (storage retention, table lifecycle, cluster right-sizing) with measurable targets.
  • Shape the experimentation and LiveOps platform.
    • Set the architecture for Experiments, Remote Configs and Segmentation: assignment, sticky enrollment, targeting, exposure logging and results pipelines.
    • Partner with IXP and Data Science on statistical correctness and metric definitions.
  • Lead across org boundaries.
    • Represent Optimize in technical decisions with Data Platform, Streaming, Engine and ESP on shared infrastructure, such as the Powerhouse pipelines, QaaS-managed Kafka and the creator compute cluster.
    • Build alignment and drive multi-team initiatives to completion, influencing without authority.
  • Multiply the team.
    • Mentor senior engineers and grow the next technical leaders on the team.
    • Set engineering practices for design quality, operational excellence and AI-assisted development.
    • Partner with engineering, product and design leadership on planning and prioritization.

Must-have qualifications (or equivalent)

  • 10+ years of professional software engineering, with 5+ years designing, building and operating large-scale data systems in production.
  • A track record of setting technical direction at the principal/staff-plus level: defining architecture across multiple teams or systems and seeing it through to measurable results.
  • Streaming: deep, production expertise with Apache Kafka and Apache Flink (or equivalent, e.g. Kafka Streams, Spark Structured Streaming, Beam/Dataflow), including event time, watermarks, windowing, state and exactly-once/at-least-once trade-offs.
  • Batch and orchestration: Apache Spark / Hive (or equivalent warehouse/lakehouse processing) and Apache Airflow (or equivalent DAG orchestration such as Dagster or Prefect), including DAG design, SLAs, dependencies and backfills at scale.
  • Analytical serving stores: Apache Druid and/or StarRocks (or equivalent real-time OLAP, e.g. ClickHouse, Pinot), including ingestion specs, rollups, segment/partition design and query tuning.
  • Shared data platforms: experience shaping a company-scale shared platform similar to Roblox's Powerhouse pipelines, i.e. shared ETL frameworks, standardized tables and multi-team clusters.
  • Backend services: expert in at least one of C#/.NET, Java/Scala, or Go, plus Python for pipelines and tooling. Experience designing and operating gRPC/REST services at scale.
  • Operational leadership: has defined SLOs, monitoring and alerting (Grafana/Prometheus-style), and led the response to and postmortems of major production incidents.
  • Influence and communication: clear, persuasive writing (strategy docs, tech specs, postmortems) and a record of building alignment across teams and with senior leadership.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$345,040—$399,420 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Source details

View original posting ↗

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Pay
Annual Salary Range $345,040—$399,420 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Location & working pattern

San Mateo, CA, United States

- custom events and funnels; - experiments (A/B testing), Remote Configs and Segmentation; - the observability features behind them.
More source context
- Shape the experimentation and LiveOps platform. - Set the architecture for Experiments, Remote Configs and Segmentation: assignment, sticky enrollment, targeting, exposure logging and results pipelines. - Partner with IXP and Data Science on statistical correctness and metric definitions.
Work authorization
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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