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Senior Software Engineer, AI Data

Pay
Multiple pay amounts — pay source
Knowledge of RL and agentic workloads and what they need from storage: many small reads, environment snapshots, sandbox images and fast fan-out. Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are: 152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4. You will also be eligible for equity and benefits.
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Work setting
Not stated
Employment
Full-time — employment source
Employment type in the employer’s posting: Full time
From the employer’s posting

What you’ll work on

Full posting
  • Design data placement, caching and tiering across file systems, object storage and local NVMe

  • Build high-throughput streaming loaders and checkpoint save and restore for thousands of GPUs

  • Build Kubernetes-native APIs and operators so jobs declare the data they need

  • Own quotas, capacity, retention and clean-up of stale data across research teams

  • Build I/O telemetry and access analytics to find hot data and I/O stalls

From the employer’s posting
how datasets, checkpoints and scratch data are placed, cached, tiered and moved between different storage backends
Build high-throughput data paths for training and RL.
Build Kubernetes-native APIs, operators and storage integrations so a job declares the data it needs
Own quotas, capacity and data lifecycle across hundreds of research teams
Build I/O telemetry and access analytics that show hot and cold data, metadata pressure and I/O stalls
Apply at Nvidia

Posting record

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Actively hiringFirst seen by us 2 days ago, still listed, and not a repost of an earlier posting.

Status in our records
Live
First seen by us
Nov 10, 20262 days ago
Recorded sightings
2
Last seen by us
Nov 11, 2026

These dates show when we found the posting. Check the employer’s website to confirm it is still accepting applications.

How this job compares

Pay

$127K–$190K is typical

The middle half of what similar US postings state. This one doesn’t list pay.

From 2,239 postings in the last year. Stated ranges, not salaries paid.

Time since we first saw it

Day 2

Early. Similar jobs usually come down between day 6 and day 55.

At Nvidia, jobs usually come down by about day 39.

From 13,214 similar postings that came down, and 100 of Nvidia’s. Coming down is not always a hire.

Nvidia is hiring

104 open jobs

Open jobs by the week we first saw them, last 12 weeks.

  • Data Engineer hiring is picking up
  • Takes jobs down at a usual pace
Hiring record

See how this role fits your experience

Add your resume and we’ll mark which of these tools you already use, and point out anything in the posting that could rule you out.

  • C
  • Python
  • Rust
  • Kubernetes
  • S3
  • C++
  • Go
Where the posting names them
- A clear grasp of I/O performance: throughput, latency, metadata cost, caching and how access patterns interact with each. - Strong programming in Go, Rust, C or C++, plus Python for tooling and analysis. - A track record of owning a service in production and making it measurably better.
NVIDIA is a pioneer in accelerated computing, known for inventing the GPU and driving breakthroughs in gaming, computer graphics, high-performance computing, and artificial intelligence. Our technology powers everything from generative AI to autonomous systems, and we continue to shape the future of computing through innovation and collaboration. Within this mission, our team, Managed AI Research Superclusters (MARS), builds and scales the infrastructure, platforms, and tools that enable researchers and engineers to develop the next generation of AI/ML systems. By joining us, you'll help build solutions that power some of the planet's most advanced computing workloads. The MARS AI Data team owns how NVIDIA's AI research uses data: many petabytes of training data, checkpoints and datasets across multiple clouds and partners. We build the layer between storage and the workload. That covers data placement across file systems, object storage, and local NVMe. It also includes streaming loaders and caches that supply tens of thousands of GPU cores. Efficient checkpoint management. Quotas remain fair throughout numerous research groups. This is a builder's role on a team that is redefining what it does. You will help design MARS' data platform on Kubernetes from the ground up, working directly with the researchers training NVIDIA's own models. The work shows up as faster training steps, shorter restarts and fewer runs lost to complete storage volumes. What you'll be doing
- Build high-throughput data paths for training and RL. That means streaming loaders from object storage, distributed caches, and checkpoint save and restore at thousands of GPUs, including peer-to-peer and local-first restore. - Make data a first-class part of the compute platform. Build Kubernetes-native APIs, operators and storage integrations so a job declares the data it needs, and the platform mounts, caches and accounts for it, on Slurm and on Kubernetes. - Own quotas, capacity and data lifecycle across hundreds of research teams: usage attribution, quota enforcement, retention, clean-up of stale data, and forecasting capacity before it runs out.
- 5+ years building production systems or data-infrastructure software. - Deep experience with at least one of the following: parallel or distributed file systems (Lustre, WEKA, VAST, GPFS, Ceph or similar), object storage at scale (S3 or compatible), or large-scale data pipelines and data lakes. - A clear grasp of I/O performance: throughput, latency, metadata cost, caching and how access patterns interact with each.

Your next step

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About Nvidia

People
About 42,000 in 2026, up 17% from the year before.Annual report (SEC Form 10-K)
Company
Listed as NVDA.
H-1B visas
978 approved for new hires in fiscal 2025.US Citizenship and Immigration Services

Demand for Data Engineer roles

New Data Engineer postings at the employers we follow are up 7% over the last 6 weeks compared with the 6 before.

Weekly new Data Engineer postings at the same employers, from the week of August 17 to the week of November 2. The fewest in a week was 860, the most 1,354, and the latest week had 1,335.
August 17Last week

Each bar is one week of new postings. The darkest bars are the last 6 weeks.

Counted from the hiring pages we’ve followed for at least five weeks, so employers we add don’t look like growth. Updated weekly.

About the role

We file this job under Data Engineer, by the work the posting describes.

Data engineers build and run the pipelines that copy data out of apps and outside services into a warehouse or lake, and fix them when a source changes or a load fails.

Expect SQL, Python, a cloud platform, a scheduler such as Airflow, and often tools for large data such as Spark or Kafka.

An analytics engineer works one step later, turning the raw data a data engineer lands into clean tables people can query.

US government figures for database architects

Median yearly pay, May 2025
$139,500
Expected change, 2025 to 2035
9.4% more jobsagainst 3.5% for all jobs

The government has no code for data engineers, so these figures are for the closest group, database architects, which includes data integration and data warehousing specialists.

Source: US Bureau of Labor Statistics, Occupational Employment and Wage Statistics (May 2025) and Employment Projections (2025 to 2035). Occupation code 15-1243.

Job description

View original posting ↗

NVIDIA is a pioneer in accelerated computing, known for inventing the GPU and driving breakthroughs in gaming, computer graphics, high-performance computing, and artificial intelligence. Our technology powers everything from generative AI to autonomous systems, and we continue to shape the future of computing through innovation and collaboration. Within this mission, our team, Managed AI Research Superclusters (MARS), builds and scales the infrastructure, platforms, and tools that enable researchers and engineers to develop the next generation of AI/ML systems. By joining us, you'll help build solutions that power some of the planet's most advanced computing workloads.


The MARS AI Data team owns how NVIDIA's AI research uses data: many petabytes of training data, checkpoints and datasets across multiple clouds and partners. We build the layer between storage and the workload. That covers data placement across file systems, object storage, and local NVMe. It also includes streaming loaders and caches that supply tens of thousands of GPU cores. Efficient checkpoint management. Quotas remain fair throughout numerous research groups. This is a builder's role on a team that is redefining what it does. You will help design MARS' data platform on Kubernetes from the ground up, working directly with the researchers training NVIDIA's own models. The work shows up as faster training steps, shorter restarts and fewer runs lost to complete storage volumes.

What you'll be doing

  • Design and build the AI data layer for a multi-cloud GPU fleet: how datasets, checkpoints and scratch data are placed, cached, tiered and moved between different storage backends.
  • Build high-throughput data paths for training and RL. That means streaming loaders from object storage, distributed caches, and checkpoint save and restore at thousands of GPUs, including peer-to-peer and local-first restore.
  • Make data a first-class part of the compute platform. Build Kubernetes-native APIs, operators and storage integrations so a job declares the data it needs, and the platform mounts, caches and accounts for it, on Slurm and on Kubernetes.
  • Own quotas, capacity and data lifecycle across hundreds of research teams: usage attribution, quota enforcement, retention, clean-up of stale data, and forecasting capacity before it runs out.
  • Measure how workloads use data. Build I/O telemetry and access analytics that show hot and cold data, metadata pressure and I/O stalls, and use them to drive placement and fixes.
  • Own reliability for what you build: on-call, incident analysis, and changes that stop whole classes of data incidents, such as full file systems, runaway metadata load and lost checkpoints.

What we need to see

  • BS or MS in Computer Science, Computer Engineering, Electrical Engineering or a related field, or equivalent experience.
  • 5+ years building production systems or data-infrastructure software.
  • Deep experience with at least one of the following: parallel or distributed file systems (Lustre, WEKA, VAST, GPFS, Ceph or similar), object storage at scale (S3 or compatible), or large-scale data pipelines and data lakes.
  • A clear grasp of I/O performance: throughput, latency, metadata cost, caching and how access patterns interact with each.
  • Strong programming in Go, Rust, C or C++, plus Python for tooling and analysis.
  • A track record of owning a service in production and making it measurably better.
  • Clear written and spoken communication with engineers and researchers.

Ways to stand out from the crowd

  • Experience feeding large-scale AI training: data loaders, streaming datasets, and storage behavior at thousands of GPUs.
  • Experience with checkpointing at scale: asynchronous or distributed checkpoints, tiered checkpoint storage, fast restart after failure.
  • Built or ran a distributed cache or AI-oriented storage system, or used node-local NVMe as a managed tier.
  • Built a quota, accounting or capacity system that many teams depended on.
  • Knowledge of RL and agentic workloads and what they need from storage: many small reads, environment snapshots, sandbox images and fast fan-out.

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 13, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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Pay
Knowledge of RL and agentic workloads and what they need from storage: many small reads, environment snapshots, sandbox images and fast fan-out. Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are: 152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4. You will also be eligible for equity and benefits.
Location & working pattern

US, CA, Santa Clara

Working pattern and location restrictions need checking in the full posting.

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