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Software Engineer, AI/ML

New York City · New York, United States

Open 3 months, first seen by us 93 days ago
Pay
Pay not listed
Work setting
On-site — work setting source
Location type: On-site
From the employer’s posting
Employment
Full-time — employment source
Employment type: Full-time
From the employer’s posting
Team
Product › Engineering — team source
Department: Product › Engineering
From the employer’s posting

Before you apply

Work authorization
Sponsors visas

What you’ll work on

Full posting
  • Build agents that reason over codebases, traces, logs, and runtime behavior to find and explain bugs

  • Build anomaly detection for product behavior, performance, and user experience

  • Build context engineering for retrieval, indexing, and integrations into customer stacks

  • Build systems that learn from each fixed bug to improve future detection

From the employer’s posting
Agents that reason about codebases, traces, logs, and runtime behavior to find and explain bugs before users hit them
Detection systems for anomalies in product behavior, performance, and user experience across noisy real-world data
The context engineering that lets a model actually understand a customer's codebase: retrieval, indexing, context construction, and the integrations into their stack
Systems that get sharper over time, turning every bug found and fixed into signal that improves the next detection
Apply at Interfere

Posting record

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Open 3 monthsWe first saw this posting 93 days ago and it is still up. Roles open this long are often slow to fill or kept open to collect applications.

Status in our records
Live
First seen by us
Aug 12, 202693 days ago
Recorded sightings
53
Last seen by us
Nov 13, 2026
Employer says posted
Jul 27, 2026

These dates show when we found the posting. Check the employer’s website to confirm it is still accepting applications.

How this job compares

Time since we first saw it

Day 93

Up longer than most. Similar jobs usually come down between day 4 and day 77.

From 51 similar postings that came down. Coming down is not always a hire.

Interfere is hiring

2 open jobs

  • No new data jobs since August
Hiring record

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Demand for AI Engineer roles

New AI Engineer postings at the employers we follow are up 134% over the last 6 weeks compared with the 6 before.

Weekly new AI Engineer postings at the same employers, from the week of August 17 to the week of November 2. The fewest in a week was 7, the most 65, and the latest week had 65.
August 17Last week

Each bar is one week of new postings. The darkest bars are the last 6 weeks.

Counted from the hiring pages we’ve followed for at least five weeks, so employers we add don’t look like growth. Updated weekly.

About the role

We file this job under AI Engineer, by the work the posting describes.

AI engineers build products on top of AI models that already exist, most often large language models: they connect a model to a company's data and tools and ship the assistants, agents and search features people use.

Postings ask for strong Python or TypeScript, experience with model APIs, retrieval and agent frameworks, and ways to test whether the model's answers are good enough.

An ML engineer trains and serves models; an AI engineer usually starts from a model someone else trained and builds the product around it, though titles often mix the two.

Job description

View original posting ↗

Interfere turns a product's invisible failures into shared problems the whole team can see and fix. Every app has places where users get confused, blocked, or forced to abandon a flow, but most of those moments never make it into a support ticket. We detect those failures in real-time and provide every person responsible for the fix with the context they need. When Interfere flags a broken checkout flow, the PM uses our data to prioritize the issue, the designer sees where the experience broke down, and the engineer pulls the trace underneath. We're building the operating system for product quality, so teams can move from scattered symptoms to a shared understanding of what's actually going wrong. We're a seven-person team in New York, with $5.1M raised from Y Combinator, Vercel Ventures, Hummingbird, Designer Fund, and others. Interfere is already running in production with design partners, which means the work you ship will immediately help real teams find and fix the failures costing them users today. The category is still being defined, but the product to fill this gap is inevitable, and the company that gets there first will own how the next decade of teams ship software. We're looking for the people who will move at the speed that demands.

The Role

You'll own the intelligence layer that makes Interfere work. The product is only as good as the systems that decide what's broken, what caused it, and what to do about it — and those systems live inside the agents, evals, and inference pipelines you'll build. You'll work where research meets production, shipping things that run at scale against real codebases and runtime data. Concretely, this looks like building:

  • Agents that reason about codebases, traces, logs, and runtime behavior to find and explain bugs before users hit them, including the sandboxes they run in and the browsers and web research they use to investigate

  • LLM pipelines for triage, root-cause analysis, and automated fix proposals, with the model routing that sends each job to the right model at the right cost

  • Detection systems for anomalies in product behavior, performance, and user experience across noisy real-world data

  • The evals, datasets, observability, and feedback loops that move us from "this prompt feels good" to "this system measurably works and is getting better," architecting the standards for the agentic parts of a product that is still being defined

  • The context engineering that lets a model actually understand a customer's codebase: retrieval, indexing, context construction, and the integrations into their stack

  • Systems that get sharper over time, turning every bug found and fixed into signal that improves the next detection, so continual learning is a product advantage rather than an afterthought

What we're looking for

  • You've shipped ML or LLM-powered systems into production, where real users depend on the output, not just a notebook or a demo

  • You move between research and engineering comfortably, and you pick up unfamiliar tech fast. You can go from a new framework or technique on Monday, to a working prototype by Friday, to an eval that tells you whether it's actually better the following week

  • You can own something 0→1, beginning to end. You can take an ambiguous AI problem, define the next useful step, and ship without waiting for a fully specified plan

  • You treat evals as a first-class engineering problem. When the system is making decisions for users, intuition isn't a substitute for measurement

  • Experience with agent architectures, tool use, multi-step reasoning, or autonomous workflows in production

Nice to have

  • Background in code understanding, program analysis, or systems that reason over source code

  • Built retrieval, RAG, or context-construction systems against large or messy data

  • Anomaly detection, time-series modeling, or learned monitoring systems experience

  • Internalized understanding of AI/ML systems - a heightened understanding of the inner workings of the systems you'll be building

Strong signals

  • An agentic system you built that other engineers actually chose to use, or that ran in production at meaningful scale

  • Open-source work, technical writing, or research with real depth — bonus if it shows where you disagree with the consensus

  • You've shipped agents or LLM features into production and have informed opinions about what works, what's hype, and what's still broken

  • You designed and ran evals that materially changed the trajectory of a product or research direction

  • You started something from zero, whether a research direction, a product feature, or an internal tool

  • You dropped into an unfamiliar domain, whether a new modality, a new codebase, or a new sub-field, and shipped real work in it fast

How We Work

  • We're in person in New York City. The hardest parts of building Interfere, from system design to architecture tradeoffs to taste calls on the product, happen faster and better at a whiteboard with people physically in the same room.

  • We measure work, not hours. Time at a desk is a poor proxy for whether work is getting done. But there's a lot to do and genuine urgency to being the category winners. Most people who do well here end up putting in serious hours because the problems are interesting and the upside is real.

  • We ship daily, and we ship deliberately. Speed and taste are not in tension here. Every line of code is a choice: we don't let tech debt accumulate because velocity is easier. We write the code we would want to inherit, while still pushing meaningful changes every day.

  • The roadmap is structure, not scaffolding. We plan out the week, so there's structure to what you take on. But the items on that roadmap are whole features and subsystems, each one a project in itself. If you see another problem along the way that needs solving, you own that too. It's your job to make your work into what it needs to be.

Compensation and logistics

  • Health, dental, and vision

  • Visa sponsorship for exceptional international candidates

  • We'll help you move to New York

Interview process

  1. Intro conversation with the founder

  2. Onsite/work trial with the team in New York

  3. References and offer

How to apply

Send us your resume or LinkedIn, plus one piece of work we should look at. We want to see how you think and build. A short note on why Interfere helps, but the work matters more.

Source details

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Location & working pattern

New York, United States

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Work authorization
- Health, dental, and vision - Visa sponsorship for exceptional international candidates - We'll help you move to New York

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